Day 6 — Shovel Functionality & Persistence
Context
Today was about getting the Shovel to meaningfully change the world.
Hole Digging
- The Shovel now digs and fills holes.
Persistence
- Tile changes now persist across player sessions.
Collision Fix
- A collision issue caused by unnecessary physics was resolved by disabling the physics flag.

Summary
What I accomplished:
- Implemented hole-digging mechanics.
- Added tile persistence.
- Fixed collision behavior.
What I learned:
- Physics flags can create hidden issues.
- Persistence systems need to be established early.



