Bringing Cozy Games to Fortnite – Day 7

Day 7 — Drop/Pickup Foundations & Architectural Limits

Context

Adding Drop and Pickup actions revealed structural limitations.

Drop & Pickup

  • I implemented basic dropping and picking up of items.

Architectural Issues

  • Several systems were doing too much, signaling the need for a larger refactor.

Summary

What I accomplished:

  • Added early Drop and Pickup behavior.
  • Identified structural bottlenecks.

What I learned:

  • Refactoring is essential when scaling core systems.