Bringing Cozy Games to Fortnite – Day 15

Day 15 — Resource Gathering & Tile Coexistence

Context

Today’s work expanded gathering mechanics and improved tile flexibility.

Resource Additions

  • Branches from shaking trees.
  • Wood Piles from chopping trees.
  • Stone from pickaxing rocks.

Tile Coexistence

  • Grass can now coexist with other tile occupants, increasing interaction flexibility.

Interaction Prompt

  • Added UI prompts for interactions to improve clarity.

Asset Expansion

  • Used the automation pipeline to generate icons and meshes; also purchased assets for future crops.
Axe Function (Chop)
UW that shows the item to interact with

Summary

What I accomplished:

  • Added Branches, Wood Piles, and Stone.
  • Implemented tile coexistence.
  • Added interaction prompts.
  • Expanded asset library.

What I learned:

  • Coexistence greatly simplifies world design.
  • Interaction prompts are essential as interactions increase.